When is the the best time to bring out the AGO cards in class?
While any time is OK, most teachers tend to break out the AGO cards either at the beginning or end of a lesson. Here are a few reasons why:
AGO TO START A LESSON:
In an EFL or ESL classroom, starting a lesson with an AGO game, especially when encouraging students to communicate only in English can set the tone for the lesson (i.e. students start the lesson doing something enjoyable, are made conscious of the importance of trying to communicate in English, feel good if they can achieve it, and once the class gets used to this behaviour, it becomes easier(but not necessarily easy!) to maintain 'English only’ for the entire lesson). The same applies when playing games in other languages, too!
AGO cards (especially QnA cards), are also a great way to introduce or later review grammar and vocabulary. If you are super organized, it can be worth picking out question cards that have relevance to your prepared lesson, but otherwise, just grab a pack that fits your students needs, and start playing!
AGO TO FINISH A LESSON: On the other hand, some teachers prefer to use the promise of a game after completing lesson tasks as a motivator to keep kids on task during a lesson, or as an end of lesson filler. A lot of it comes down to teacher preference and what you find works for you and your students!
AGO AT HOME: At home, AGO offers a realistic and low resistance way to get children practicing reading and language skills. It’s a form of homework that’s willingly done, so long as it’s fun! And teachers, if you can get your students into the habit of playing at home with their parent or siblings… they have a good chance they will do their homework several times over, and start making some rapid progress!